12/30/2023 0 Comments Wildermyth mythweaver![]() With the statements about warriors and hunters of yours you might be surprised how much you miss out once you try other builds which is are not straightforward and probably odd.īut then once you seen a mystic which deals 20+ damage as melee without weapons, while killing all the small fry on the way from A to B, you might get an idea about that. (passive) Foes that move adjacent to this scenery are stricken through by needling bolts that apply 2 poison. Obviously, a lot of that damage is wasted on low hp targets, but even against bosses two turns of throwing two poisons of potency 3 each deals 22312 damage PER TURN. Then again: nothing I would consider best, yet a lot fun to play. A fully upgraded hunter can routinely toss 2 aoe's of poison onto 3 enemies per turn, dealing 3 damage per turn stacking, or a total of 33218 total damage. Wildermyth has a lot going for it from its great enemy designs to the calamity structure making each playthrough unique. That with heroism and rock shield is fun to play too. Recently I had the luck to have a mystic transformed into a wolf, which is ridiculous strong too with Frenzy (attack three times action). Let her just walk straight into enemies and deal massive damage in melee and range. I consider awesome with Indignance and Ignite+. My melee mystic you can see in the showcase thread e.g. It is hard to speak about "best X build" since I found a lot of builds shine in different situations. Promoting this thread while I am on this: Hunters really good with Archery, Piercing, Crippling, Through Shot nice damage with innate hobble and armor shred.Įxperimenting a lot but not finding Mystic build that compares to either of the above in damage output. Warriors straightforward with Riposte, Broadswipes, Reach = destroy everything. Originally posted by Astral Projection:Any suggestions on the best Mystic builds?
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